Today another late night spent in class till around 10 pm-11 pm trying to get the diffuse and bumps right. I sculpted the canvas a little, scanned the painting and made two separate documents. One for the diffuse and one for bump which I had to make grey out and play with the levels on Photoshop. I also played with the levels and saturation for the diffuse on Photoshop.
It was a very artsy day today with all the painting on Mari and such and playing around on substance painter. I got it quite close to the still life photo as well but there’s still some things I need to go back and redo (such as the tiny paint blob I did on the paintbrush manually, it’s bigger than the one in the photo…)
So it’s been quite a frustrating day dealing with triangles and 5 sides shapes in my topology. I’ve sculpted my canvas a little and I’ve done a base of the paint tube included in the picture. Managed to scan and email myself the painting on the canvas. I’ll have to pay a lot of attention to the detail on it.
Also managed to have the green screen room to myself to take photos.
NOTE: the photos taken aren’t professional, everything was done by me.
NOTE TO SELF: I’ll need more light on the right side of the picture, it’s a bit too dark under the paint tube.
Hey guys! Sorry for not uploading in a while, I’ve been really sick lately but I’m recovering now.
It’s been really busy in class recently because of the assignment we’re currently going through. Brief description down below.
With the team, each member is to help set up, light and photograph the scenes. Then recreate the still life composition in 3D.
It’s been a week since I’ve started, and I thought I’d only start posting on here when I get to the 3D modeling stage. All the pre-production I’ve done, I’ve posted elsewhere.
I’m a bit behind everyone else (being bed-ridden for two days), I still haven’t created my final still life composition and taken the pic but I have taken photos from my phone on different composition ideas with the objects I’ve decided to use.
Contrasting Themes (E.g modern vs traditional, soft vs hard, etc. )
I’ve chosen modern vs traditional, using Technology (the IPad Pro) and traditional, the painted canvas and paint brushes. I’ve already modeled the Apple Pencil and the IPad Pro 9″7. I’ve still got the canvas, paintbrush, paint and possibly if I have time, the paint splurges to go. I’ve also done a quick painting on Procreate to feature on my IPad when I texture it. (the one used on the IPad compositions was just a filler)
I’ve taken the critique during class and have added a bit more rust around the nails. Some darkened wood (wet spots?) as well as scratches. I’ve changed where I’ve also placed the logos, and I got to say, it looks way better than it did before. Thank god for critique.
First day of playing with Mari. The camera is a bit troublesome, trying to get used to handling it but it was similar to Photoshop so that was super helpful with playing with the different layers (multiply, etc). We had about an hour and a half to painting these (it took me around half an hour to find a good image to use for the wood). I was a bit disappointed when I ran out of time to figure out how to make a bump map, but for a first day on Mari I’m happy with the end result.
Possibly add nails on the wood
The sign was a bit weirdly placed (how the Logo was in the middle of the wood and a huge chunk of it in the middle is missing).
Possibly add scratch marks to make it seem older and worn out.