Modelling Project Day 10

Just started sculpting from a sphere. Didn’t realize I could just sculpt from the beginning until my classmates told me. I would have wasted a week trying to get a base mesh and retopologizing on Maya. Problem: wasting time doing base mesh

Solved: suggestion from classmate to just do it from zBrush

Feedback

“Not much I can critique on but your getting most base forms looking good.”

 

 

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